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| {{AUC_Turkey}} | | {{AUC_Turkey}} |
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- | <html>
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- | <div style="margin:20px; margin-top:5px">
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- | <div class="smallfont" style="margin-bottom:2px">Here's the <b>source code</b> of the game if you're interested:<input type="button" value="Click" style="width:45px;font-size:10px;margin:0px;padding:0px;" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = '';} else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = '';}">
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- | </div>
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- | <div class="alt2" style="margin: 0px; padding: 6px; border: 1px inset;">
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- | <div style="display: none;">
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- | <pre>
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- | //platform
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- | var platform:MovieClip = _root.createEmptyMovieClip("platform", _root.getNextHighestDepth());
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- | var pID:Number = 20;
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- | var pLeft:Number = 0;
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- | var pRight:Number = pID * 40;
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- | var pFall:Number = 57;
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- | var pInc:Number = 3;
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- | //speed
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- | var speedTimer:Number = 0;
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- | var speedWait:Number = 48;
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- | var speedInc:Number = .2;
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- | var speed:Number = 7;
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- | var minSpeed:Number = 5;
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- | //jump
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- | var fallSpeed:Number = 0;
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- | var jumpSpeed:Number = 10;
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- | var floor:Number = 250;
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- | var jump:Number = 0;
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- | var doubleJump:Boolean = false;
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- | var gravity:Number = .5;
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- | var plat_arr:Array = [pLeft, 250, pRight];
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- | var signal:Boolean = true;
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- | //animation
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- | var animFrame:Number = 0;
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- | igeman_mc.stop();
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- | igeman_mc.run.stop();
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- | //fps
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- | var fps:Number = 48;
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- | var frames:Number = 0;
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- | var startTime:Number = 0;
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- | //fire
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- | var nextFire:Number = random(5) + 20;
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- | //ice
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- | var ices:MovieClip = _root.createEmptyMovieClip("ices", _root.getNextHighestDepth());
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- | var iceUse:Number = 1;
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- | var iceGiven:Number = 1;
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- | var iceReady:Boolean = true;
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- | var iceCooldown:Number = 0;
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- | var iceFloor:Number = 0;
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- | var iceRight:Number = 0;
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- | var iceWait:Number = 120;
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- | //music
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- | var doMute:Boolean = true;
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- | var firstMute:Number = mute_mc.getDepth();
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- | mute_mc.swapDepths(_root.getNextHighestDepth());
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- | if (snd)
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- | {
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- | mute_mc.gotoAndStop(1);
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- | }
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- | else
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- | {
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- | mute_mc.gotoAndStop(2);
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- | }
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- | var loop_snd:Sound = new Sound(this);
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- | var pauseTime:Number = 2000;
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- | var pause:Number;
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- | loop_snd.onSoundComplete = processPause;
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- | loop_snd.attachSound("music");
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- | function loopSound()
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- | {
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- | clearInterval(pause);
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- | loop_snd.start(0,1);
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- | }
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- | function processPause()
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- | {
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- | pause = setInterval(loopSound, pauseTime);
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- | }
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- | if (snd)
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- | {
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- | loopSound();
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- | }
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- | mute_btn.onPress = function()
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- | {
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- | if (snd)
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- | {
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- | pos = loop_snd.position / 1000;
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- | loop_snd.stop();
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- | mute_mc.gotoAndStop(2);
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- | }
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- | else
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- | {
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- | loop_snd.start(pos);
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- | mute_mc.gotoAndStop(1);
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- | }
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- | snd = !snd;
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- | };
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- | //pause
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- | var doPause:Boolean = true;
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- | var firstPause:Number = pause_mc.getDepth();
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- | pause_mc.swapDepths(_root.getNextHighestDepth());
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- | var paused:Boolean = false;
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- | pause_btn.onPress = function()
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- | {
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- | if (paused)
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- | {
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- | pause_mc.gotoAndStop(1);
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- | }
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- | else
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- | {
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- | pause_mc.gotoAndStop(2);
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- | }
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- | paused = !paused;
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- | };
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- |
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- | //game over
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- | var over:Boolean = false;
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- | var score:Number = 0;
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- | var minTemp:Number = Infinity;
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- | //the Code
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- | for (var i:Number = 0; i < pID; i++)
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- | {
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- | var newPlat:MovieClip = platform.attachMovie("platform", "platform_" + i + "_mc", platform.getNextHighestDepth());
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- | newPlat._x = i * 40;
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- | newPlat._y = 250;
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- | if (--nextFire == 0)
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- | {
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- | var newFire:MovieClip = platform.attachMovie("fire", "fire_" + pID + "_mc", platform.getNextHighestDepth());
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- | nextFire = random(12) + 3;
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- | newFire._x = newPlat._x + 20;
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- | newFire._y = newPlat._y + 10;
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- | newFire.onEnterFrame = function()
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- | {
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- | if (paused)
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- | {
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- | return;
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- | }
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- | if (igeman_mc.hitTest(this._x + platform._x, this._y - 50, true))
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- | {
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- | speed -= .4;
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- | }
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- | if (platform._x < -this._x - 80)
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- | {
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- | this.removeMovieClip();
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- | }
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- | };
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- | }
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- | newPlat.onEnterFrame = function()
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- | {
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- | if (paused)
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- | {
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- | return;
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- | }
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- | this.gotoAndStop(Math.max(1, (200 - (int(speed * 8)))));
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- | if (platform._x < -this._x - 80)
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- | {
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- | this.removeMovieClip();
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- | }
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- | };
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- | }
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- | onEnterFrame = function ()
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- | {
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- | //mute
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- | if (Key.isDown(77))
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- | {
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- | if (doMute)
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- | {
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- | mute_btn.onPress();
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- | doMute = false;
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- | }
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- | }
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- | else
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- | {
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- | doMute = true;
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- | }
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- | //pause
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- | if (Key.isDown(80))
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- | {
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- | if (doPause)
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- | {
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- | pause_btn.onPress();
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- | doPause = false;
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- | }
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- | }
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- | else
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- | {
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- | doPause = true;
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- | }
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- | if (paused)
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- | {
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- | return;
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- | }
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- | var currentTime:Number = (getTimer() - startTime) / 1000;
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- | frames++;
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- | if (currentTime > 1)
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- | {
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- | fps = Math.floor((frames / currentTime) * 10.0) / 10.0;
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- | startTime = getTimer();
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- | frames = 0;
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- | }
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- | if (signal && igeman_mc._x - platform._x + 20 > plat_arr[0])
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- | {
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- | floor = plat_arr[1];
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- | plat_arr = plat_arr.slice(2);
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- | signal = !signal;
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- | realFloor = floor;
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- | }
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- | if (!signal && igeman_mc._x - platform._x - 20 > plat_arr[0])
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- | {
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- | floor = 800;
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- | plat_arr = plat_arr.slice(1);
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- | signal = !signal;
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- | realFloor = floor;
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- | }
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- | if (igeman_mc._x - platform._x - 10 < iceRight)
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- | {
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- | floor = Math.min(realFloor, iceFloor);
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- | if (floor == iceFloor && !jump)
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- | {
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- | speedInc = 1.2;
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- | }
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- | else
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- | {
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- | speedInc = .2;
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- | }
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- | }
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- | else
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- | {
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- | speedInc = .2;
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- | floor = realFloor;
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- | }
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- | if (!over)
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- | {
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- | if (platform._x <= -pLeft + 550)
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- | {
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- | addPlatform();
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- | pFall += pInc;
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- | }
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- | if (++speedTimer >= speedWait)
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- | {
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- | speedTimer = 0;
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- | speed += speedInc;
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- | }
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- | if (speed < minSpeed)
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- | {
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- | speed = minSpeed;
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- | }
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- | platform._x -= speed * 12 / 25;
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- | ices._x -= speed * 12 / 25;
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- | animFrame = (animFrame + speed * 25 / 120) % igeman_mc.run._totalframes;
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- | igeman_mc.run.gotoAndStop(int(animFrame));
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- | if (!jump && floor > igeman_mc._y + 95 / 2)
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- | {
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- | fallSpeed = 0;
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- | jump = 1;
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- | }
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- | if (Key.isDown(Key.UP))
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- | {
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- | if (jump == 0)
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- | {
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- | fallSpeed = -jumpSpeed;
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- | jump++;
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- | }
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- | if (doubleJump == true)
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- | {
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- | fallSpeed = -jumpSpeed;
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- | jump++;
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- | doubleJump = false;
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- | }
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- | }
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- | else if (jump == 1)
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- | {
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- | doubleJump = true;
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- | }
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- | if (floor + 1 < igeman_mc._y + 95 / 2)
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- | {
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- | over = true;
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- | ices.removeMovieClip();
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- | }
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- | }
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- | if (jump || over)
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- | {
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- | igeman_mc._y += fallSpeed += gravity;
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- | if (igeman_mc._y > floor - 95 / 2 && !over)
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- | {
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- | jump = 0;
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- | doubleJump = false;
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- | igeman_mc._y = floor - 95 / 2;
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- | }
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- | }
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- | if (jump)
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- | {
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- | igeman_mc.gotoAndStop(2);
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- | animFrame = 25;
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- | }
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- | else
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- | {
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- | igeman_mc.gotoAndStop(1);
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- | }
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- | var dist:Number = Math.floor((-platform._x) / 50);
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- | //ice
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- | if (dist >= iceGiven * iceWait)
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- | {
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- | iceGiven++;
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- | iceUse++;
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- | }
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- | if (iceCooldown > 0)
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- | {
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- | iceCooldown--;
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- | }
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- | if (Key.isDown(Key.SPACE))
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- | {
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- | if (iceReady && iceUse && !iceCooldown)
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- | {
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- | iceCooldown = 24;
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- | iceReady = false;
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- | iceUse--;
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- | iceRight = -platform._x + igeman_mc._x + 300;
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- | var newIce:MovieClip = ices.attachMovie("ice", "ice", ices.getNextHighestDepth());
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- | newIce._x = -platform._x + igeman_mc._x;
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- | newIce._y = igeman_mc._y + 95 / 2;
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- | iceFloor = newIce._y;
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- | newIce.onEnterFrame = function()
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- | {
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- | if (paused)
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- | {
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- | return;
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- | }
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- | if (this._x < -300 - ices._x)
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- | {
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- | this.removeMovieClip();
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- | }
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- | };
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- | }
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- | }
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- | else
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- | {
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- | iceReady = true;
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- | }
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- | //ui
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- | //fps_txt.text = (Math.round(fps * 10) / 10);
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- | speed_txt.text = (Math.round(speed * 10) / 10);
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- | dist_txt.text = dist;
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- | special_txt.text = iceUse;
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- | special_mc._xscale = 100 - (iceGiven * iceWait - dist) / iceWait * 100;
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- | //temp_txt.text = (200 - (int(speed * 8)));
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- | var temp:Number = (200 - (int(speed * 8)));
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- | minTemp = Math.min(minTemp, temp);
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- | thermometer_mc.gotoAndStop(Math.max(1, temp));
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- | bg_mc.gotoAndStop(Math.max(1, temp));
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- | if (igeman_mc._y > 400)
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- | {
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- | over = true;
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- | loop_snd.stop();
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- | platform.removeMovieClip();
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- | ices.removeMovieClip();
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- | score = dist * 25 + Math.pow(Math.min(Math.max(0, 144 - minTemp), 144), 2);
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- | mute_mc.swapDepths(firstMute);
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- | pause_mc.swapDepths(firstPause);
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- | nextFrame();
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- | delete onEnterFrame;
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- | }
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- | };
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- | function addPlatform()
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- | {
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- | var h:Number = random(150) + 200;
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- | var len:Number = random(10) + 1;
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- | var moving:Boolean = false;
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- | pLeft = pRight + pFall;
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- | pRight = pLeft + len * 40;
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- | plat_arr.push(pLeft);
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- | plat_arr.push(h);
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- | plat_arr.push(pRight);
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- | if (len > 4 && !(random(5)))
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- | {
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- | moving = true;
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- | }
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- | for (var i:Number = 0; i < len; i++)
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- | {
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- | var newPlat:MovieClip = platform.attachMovie("platform", "platform_" + pID + "_mc",
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- | platform.getNextHighestDepth());
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- | newPlat._x = i * 40 + pLeft;
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- | newPlat._y = h;
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- | if (!moving && --nextFire == 0)
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- | {
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- | var newFire:MovieClip = platform.attachMovie("fire", "fire_" + pID + "_mc",
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- | platform.getNextHighestDepth());
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- | nextFire = random(12) + 3;
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- | newFire._x = newPlat._x + 20;
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- | newFire._y = newPlat._y + 10;
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- | newFire.onEnterFrame = function()
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- | {
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- | if (paused)
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- | {
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- | return;
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- | }
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- | if (this.hitTest(ices))
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- | {
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- | this.removeMovieClip();
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- | }
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- | if (igeman_mc.hitTest(this._x + platform._x, this._y - 50, true))
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- | {
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- | speed -= .4;
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- | }
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- | if (platform._x < -this._x - 80)
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- | {
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- | this.removeMovieClip();
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- | }
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- | };
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- | pID++;
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- | }
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- | newPlat.onEnterFrame = function()
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- | {
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- | if (paused)
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- | {
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- | return;
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- | }
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- | this.gotoAndStop(Math.max(1, (200 - (int(speed * 8)))));
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- | if (platform._x < -this._x - 80)
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- | {
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- | this.removeMovieClip();
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- | }
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- | };
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- | }
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- | if (moving)
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- | {
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- | var newFire:MovieClip = platform.attachMovie("fire", "fire_" + pID + "_mc", platform.getNextHighestDepth());
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- | newFire._x = pLeft + random(len) * 40 + 20;
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- | newFire._y = h + 10;
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- | newFire.left = pLeft + 20;
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- | newFire.right = pRight - 20;
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- | newFire.speed = 2;
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- | newFire.onEnterFrame = function()
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- | {
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- | if (paused)
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- | {
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- | return;
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- | }
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- | if (this.hitTest(ices))
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- | {
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- | this.removeMovieClip();
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- | }
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- | if (this._x < this.left || this._x > this.right)
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- | {
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- | this.speed *= -1;
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- | }
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- | this._x += this.speed;
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- | if (igeman_mc.hitTest(this._x + platform._x, this._y - 50, true))
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- | {
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- | speed -= .4;
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- | }
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- | if (platform._x < -this._x - pRight + pLeft - 80)
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- | {
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- | this.removeMovieClip();
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- | }
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- | };
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- | }
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- | }
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- | </pre>
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- | </div>
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- | </div>
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- | </div>
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- | </html>
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- |
| |
- | <forum_subtle/>
| |